Craft Books

Craft books can be used to bring greater insight into a profession, even by one who is non-practicing, giving them understanding when encountering a situation that may require brief knowledge into the particular field of study. A craft book that is used by a practicing creature can have immeasurable benefits to their study, granting them the ability to learn techniques that would normally take a lifetime of experimentation to learn otherwise. Although a book is a reliable source of learning, some trainers have special skills they developed on their own that the books may not offer.

Studying
Studying a craft book can sometimes be a difficult endeavor, making it necessary to take time on certain pages at a time. Studying a book requires 300 points to finish. Rolling a d20 + Intelligence will offer the amount read in one day. Here is the table for pages read with each roll on average.

Alchemy
List of Alchemy Books

Artificer
List of Artificer Books

Bowyer
List of Bowyer Books

Engineering
List of Engineering Books

Inscription
List of Inscription Books

Jewelcraft
List of Jewelcraft Books

Leather Working
List of Leather Working Books

Smithing
List of Smithing Books

Tailoring
List of Tailoring Books

Thaumaturgy
List of Thaumaturgy Books

Agriculture
List of Agriculture Books

Aquaculture
List of Aquaculture Books

Cooking
List of Cooking Books

Herbalism
List of Herbalism Books

Metallurgy
List of Metallurgy Books

Woodworking
List of Woodworking Books